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Carighan

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The strength of life to face oneself has been made manifest. The persona Carighan has appeared.

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Carighan ,
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I love the petty envy Sony displays here. "Fuck! Microsoft is getting all the bad press attention! Quick! Do something!"

Carighan ,
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It's just a rebrand, but I've used Thunderbird for so long and gotten so used to the icon aesthetics, it's awesome to see it come together finally.

Carighan ,
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That's because from a health perspective, alcohol in particular is an "end state drug". It's what you die with. It ruins you. Not as fast as heroine, but just as thoroughly.

Carighan ,
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Because the indie space is also a graveyard. Investors are increasingly wary of funding anything but a “guarantee” and plenty of studios have had to shutter because the funding they were promised was rescinded.

Maybe gaming has become too bloated as a concept if no company can ever produce a product with their own money any more, instead always listening entirely to investor cash.

Carighan ,
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but Dishonored, Deathloop, and Prey all did pretty well I thought

I thought Arkane Austin (the closed one) was only Prey of those. Which is a shame, because Prey was utterly fantastic.

Carighan ,
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Yeah the studio put out nothing but nice games. Sure, Ghostwire in particular wasn't stellar, but it was also enjoyable and pretty well done. Evil Within was dorky, but in just the right way. Hi-Fi was phenomenal, and that alone should have seen them physically behead every single higher manager at Bethesda before they tough anyone at Tango.

But alas, apparently if it ain't Fallout: Ghostwire or Fallout: Hi-Fi, then it doesn't matter. Manager bonuses ain't going to pay themselves (hrm... come to think of it, they do?), line has to go up!

Carighan ,
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Shouldn't the normal size be 2? Given, well, the name?

Carighan ,
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To someone from central europe it's always weird how houses get build from wood in the US. 😅 I imagine you can hear ~everything happening ~anywhere in the house?

Carighan ,
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You either never worked with anything that did actual agile (to be fair, most don't) or you haven't done development in a long time if you think that.

Would Lemmy Benefit from Implementing Polls? ( slrpnk.net )

A popular way of dealing with discussions, and familiar to most people, I assume. As far as I see it, adding a poll system to Lemmy is a good way to enhance user engagement. I'm not really aware if this has been a topic before or not, tried looking it up but didn't see much juice on the topic, so thought I'd spark it up....

Carighan ,
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[x] Blurgenfurl

Carighan ,
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If you're the Consort, that's an important part of your endgame scoring! (Stationfall board game 😛)

Carighan ,
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This is just shutting down an already outdated API. Devs should be moving off of it, and now it has a year out set for full removal instead of just being deprecated.

Carighan ,
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I think the mistake was ever thinking that one company is "good" while the other is "bad". Companies are just different flavors of bad once they grow above a size of, well, once they are companies.

Carighan ,
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I dunno, I don't think the game would benefit from flat combat and meanigless crafting grinds.

Carighan ,
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Yeah same, bunch of my friends had been playing it for a week or two, but between the in game story, the season passes and the utterly intrusive DRM, I figured I'll wait for a good sale at least. Well, guess I'll be saving 100% on this, now!

Carighan ,
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I still don’t quite get why some people are defending manufacturers which remove the headphone jack on their phones…

Not defending, just utterly couldn't care either way. 🤷

Carighan ,
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Power User is if you don't actually know how to close tabs, aye.

Carighan ,
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Also isn't Manor Lords plodding along fairly well? Who cares if they take a long time, better release done than Ubisoft.

Carighan ,
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Damn, that's... a whole lot.

I mean a lot through, but fuck, I would have guessed one order of magnitude lower if you would have made me guess a number. That's a lot of stuff to block. No wonder they don't do human-based reviews, that'd be ~6250 reviews per day, so even if you had 1000 people do nothing but that and assuming normal working schedules, each reviewer would have to review an app every 40 minutes.

Carighan ,
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This is why AI is not actually a good solution. Perfect example.

Carighan ,
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It's pretty late in its life, could be that anyone who would be a potential sale got one at this point? I remember that being, at the time, the reason for the sharp decline in Ocarina of Time sales in Japan, they effectively sold one to everyone who has an N64 so they "maxed out".

Carighan OP ,
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Well yeah it is. It's also heavy on the mtx, non-pushy as they stay (for now). Compared to something like DRG I really don't feel the appeal, apart from maybe having overplayed DRG at this point.

Carighan ,
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Good thing I never started using it! Fuck you Google, Reader, Inbox and Music taught me never to get into your shit again.

Carighan ,
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Going to be called YouTube Podcasts. Soon to be spun off into Google Wallet + Podcasts, then to be renamed Podcasts Pay, then Pay Podcasts, then Google Chrome with Podcasts.

Carighan ,
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unfinished release

I feel "early access" has this implication that it's not just a product that is unfinished being sold for money with a pinky promise that it'll get better in the future. It's better than a normal release that ends up being unfinished, but only by being somewhat open about it.

That being said, game looks fantastic. If they keep at this, could become something really really cool in the future.

Carighan ,
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Yeah plus from a consumer perspective it's nothing special.

It's just a buggy release, only the bugginess and unfinishedness is known and openly announced. Which makes it more earnest, of course. On the other hand just like with any other release you have 0 guarantee or influence over whether missing features get added in the future and/or bugs get fixed. If the content is worth the money asked it's a buy, if not it's a wait.

Remedy Makes Changes to Core Management Team, Wants to Grow Alan Wake and Control into Larger Franchises ( wccftech.com )

This morning, Finnish game developer Remedy Entertainment announced a couple of key changes to its core management team. First and foremost, Chief Operations Officer Christopher Schmitz has resigned and will leave the company on May 31....

Carighan ,
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Probably because of lagging behind in something they need to adopt from the mainline Firefox. Just checked in Firefox beta and I can access all of those sites perfectly fine.

Carighan ,
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but you won’t find any mention of the side effect of delaying notifications

Then let me be the first to say that this does sound quite positive.

Saves battery and gets us all to be a bit less app-driven in our daily lives. We could all stand to gain from getting less notifications and wanting to react less immediately to them. Maybe just the default being notifications arriving bundled once every 60 minutes or so wouldn't be all that bad (AMBER alerts etc nonwithstanding of course but they use a different system).

Carighan ,
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It's about using a cloud-based model to better predict the next keystroke.

Think of the next-word-prediction of the likes of GBoard or SwiftKey, but for just strokes/characters. There's a local model, but it's limited in depth and complexity, and then a cloud based one, that can do more but as shown here has security flaws.

Carighan ,
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Nope. And since so far they're doing nothing, Nova it is for the time being. There just isn't anything remotely as customisable.

Carighan ,
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And there’s so many new kids entering gaming all the time who have never known a better world.

That's the real big issue here, IMO: The North Korea approach. Kids are starting to become able to spend money who were indoctrinated with this. Because to them it's the north. It's just a part of this entertainment that you continuously spend small amounts of cash. To them it's normality.

Carighan , (edited )
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TL'DW? It's >1 hour, and would probably be <5 minutes read as an article.

(edit)
Well, got this rather generic description of the game itself out of Gemini at least:

Scanner Sombre is a walking simulator with horror and desolation elements made by Introversion Software, a UK based indie developer. The game centers around exploring caves with a laser gun that shoots in random directions. The laser gun creates a color gradient on the visor to map the contours of the cave and reveal the player’s surroundings.
The caves are shrouded in darkness and the only light comes from the player’s laser gun. The sound design is important to the feeling of isolation as the player can hear their own footsteps and the constant whine of the laser gun. There are also strange apparitions that show up on the visor, adding to the creepy atmosphere.
The player character, Ethan, is trapped in a cave and doomed to relive his journey forever. He descended into the caves to explore ancient ruins but never made it out. The upgrades the player finds throughout the game are actually downgrades that Ethan experiences on his journey downwards.
The story for the game was added after the main development process was finished and some aspects of the storytelling are not well thought out. Scanner Sombre was not a commercial success and Introversion Software did not make another game for seven years.___

Carighan ,
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Of the alternative is waiting 90 minutes in line, sure, why not?

Carighan ,
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and what little they did release was insultingly barebones

I mean OTOH for those who bought it, the content there at the time was worth the money asked. Sure it was somewhat barebones but the game is also cheap-ish and if you get a bunch of cool hours out of it with friends, well worth.

Embracer Group announces its intention to transform into three standalone publicly listed entities at Nasdaq Stockholm - Embracer Group ( embracer.com )

INSIDE INFORMATION: The Board of Directors of Embracer Group AB (“Embracer Group”) today announces a transformative step for value creation through a separation of the group into three market-leading games and entertainment companies: Asmodee Group, “Coffee Stain & Friends”[1] and “Middle-earth Enterprises &...

Carighan ,
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I don't. They have so many great studios in there, and you just know those will be the ones fully closed in procedures.

Carighan ,
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Oh I had not yet heard that they're turning the ship around. That's really really cool. After all this time I just stopped following stuff around it since it got so depressing over the years.

She's the one from WoWC, right?

The need for a Fedi Union.

tl;dr I propose a Fedi Union consisting of the developers of Phanpy, Pixelfed, Peertube, Lemmy, and PieFed. That will work as a way to fund all of the services collectively (with the option to still go to their individual patreons and fund them seperately) and as a way for them to communicate to help all the services be more...

Carighan ,
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I don't get it. By that account, what would everyone... "pooling their resources" do? Nothing, correct.

Carighan ,
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How so?

Carighan ,
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Defederating won’t solve anything

[citation needed]

We have to make better apps than facebook so people want to leave from threads to the open alternatives

[citation needed]

Carighan ,
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Weird Crew reporting in, running up to you using ESDF. 😅

Carighan ,
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Yeah exactly, the middle was always pretty empty and aimless.

Carighan ,
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You're new to Ubisoft, right? Ubisoft needs online on installation cm because their shit is so buggy that not even the installer could make it all the way without a crash if not for day 1 patches.
No need for DRM if the game doesn't work!

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